#include<bits/stdc++.h>
#include<windows.h>
using namespace std;
int main(){
string name;
int a,n;
cout << "吃鸡游戏1版本(a点完结,修复了一些bug)" << endl;
cout << "作者:周楷伦"<<endl;
cout << "作者:抄袭者死全家"<<endl;
cout << "开始游戏吗?" << endl;
cout << "1.开始" << " " << "2.退出" << " " << "3.提示" <<endl;
cin >> a;
if(a==1){
system("cls");
cout << "请输入你的名字: " ;
cin >> name;
if(name=="114514") {
cout << "...真臭的名字"<<endl;
}
if(name=="kunkun"){
cout << "傻逼,不准用你爷爷的名字" ;
cout << "达成彩蛋:作者不给你用作者的名字" ;
return 0;
}
else if (name=="undertale"&&"传说之下"){
cout << "qwq作者很喜欢这个游戏"<<endl;
}
else if(name=="MC"||name=="mc"||name=="我的世界"){
cout << "此生无悔入MC" << endl;
}
else cout << name << "!" << "这个名字真棒"<<endl;
cout << "只";
cout << "不";
cout << "过";
cout << "你";
cout << "马";
cout << "上";
cout << "就" ;
cout << "要" ;
Sleep(500);
cout << "死" ;
Sleep(500);
cout << "了" ;
Sleep(500);
cout << "=" ;
Sleep(500);
cout << ")" << endl;
Sleep(1000);
cout << "O(n_n)O呵呵~,开个玩笑而已" << endl;
Sleep(1000);
cout << "对吧";
Sleep(300);
cout << "." ;
Sleep(300);
cout << "." ;
Sleep(300);
cout << "." ;
Sleep(300);
cout << "." ;
Sleep(300);
cout << "." ;
Sleep(300);
cout << "." ;
Sleep(500);
cout << "?" << endl;
Sleep(1000);
cout << "不管那么多了"<< endl;
Sleep(1000);
cout << "开始游戏吧"<< endl;
Sleep(1000);
cout << "=)";
Sleep(200);
system("cls");
cout << "你从早上睡醒了,发现自己在一架飞机上。" << endl;
Sleep(1000);
cout << "原来你被绑架到了一个真人吃鸡游戏里。" << endl;
Sleep(1000);
cout << "赢的人会赢得114514$" << endl;
Sleep(1000);
cout << "但是输了就噶了" << endl;
Sleep(1000);
cout << "飞机上有很多人,他们都不知所措" << endl;
Sleep(1000);
cout << "飞机飞到了海岛上空,你们每人发了一个降落伞和一个地图" << endl;
Sleep(1000);
cout << "上面写着一些地点" << endl;
Sleep(1000);
cout << "陆续有人跳伞了" << endl;
Sleep(1000);
cout << "你的选择是:" << endl;
Sleep(1000);
cout << "(注:这是游戏的重大分支)" << endl;
cout << "1.A点(居中)" << endl;
cout << "2.B区(在外围)(2.0见)" << endl;
cout << "3.c港(人多)(3.0见)" << endl;
cout << "4.d市(人少)(4.0见)" << endl;
cout << "5.我就不跳,我要苟在飞机上!" << endl;
cin >> a;
if(a==1){
system("cls");
cout << "你跳了下去,到了一座房子前面" << endl;
Sleep(1000);
cout << "1.进去 2.不进去" << endl;
cin >> a;
if(a==1){
cout << "你打开了门,幸好,没有人" << endl;
Sleep(1000);
cout << "你捡到了一把平底锅,两个手榴弹,和一个三级头" << endl;
Sleep(1000);
cout << "这个房间里没有什么好探索的了" << endl;
Sleep(1000);
cout << "你现在要:" << endl;
Sleep(1000);
cout << "1.出去 2.不" << endl;
Sleep(1000);
cin >> a;
if(a==1) {
system("cls");
cout << "刚一出门,就被一枪爆头了" << endl;
Sleep(1000);
cout << "达成坏结局:黄金爆头" << endl;
}
if(a==2) {
system("cls");
cout << "你没有出去" << endl;
Sleep(1000);
cout << "你到了二楼守株待兔" << endl;
Sleep(1000);
cout << "这时,下面的门开了" << endl;
Sleep(1000);
cout << "来了个人,他还有一把枪" << endl;
Sleep(1000);
cout << "此时你选择" << endl;
Sleep(1000);
cout << "1.赤手空拳直接下去" << endl;
cout << "2.拿平底锅" << endl;
cout << "3.拿手榴弹" << endl;
cout << "4.躲起来" << endl;
cin >> a;
if(a==1){
system("cls");
cout << "你被他射死了" << endl;
Sleep(1000);
cout << "顺便说一下" << endl;
Sleep(1000);
cout << "赤手空拳就干上去和一个拿枪的干架啊" << endl;
Sleep(1000);
cout << "达成坏结局:被人射死" << endl;
return 0;
}
if(a==2){
system("cls");
cout << "你拿着平底锅冲了上去" << endl;
Sleep(1000);
cout << "他开枪了" << endl;
Sleep(1000);
cout << "子弹打到平底锅反弹了" << endl;
Sleep(1000);
cout << "他被自己的子弹反弹死了" << endl;
Sleep(1000);
cout << "你拿到了他身上的一把P90和一些子弹" << endl;
Sleep(1000);
system("cls");
cout << "你走了出去,听到了枪声" << endl;
Sleep(1000);
cout << "你看见了你的好兄弟" << endl;
Sleep(1000);
cout << "他在和一个人对射" << endl;
Sleep(1000);
cout << "你要帮他吗:" << endl;
Sleep(1000);
cout << "1.YES 2.NO" << endl;
cin >> a;
if(a==1){
cout << "居然是你"<< name << "!!!" << endl ;
Sleep(1000);
cout << "好兄弟很开心你能帮他" << endl;
Sleep(1000);
cout << "你们一起打死了他" << endl;
Sleep(1000);
system("cls");
cout << "毒圈开始缩小了" << endl;
Sleep(1000);
cout << "你们在安全区" << endl;
Sleep(1000);
cout << "前面有一条河,你们要过去" << endl;
Sleep(1000);
cout << "有一座桥,但是上面有一堆人" << endl;
Sleep(1000);
cout << "旁边还有一辆吉普和一辆双人摩托" << endl;
Sleep(1000);
cout << "你的选择是:" << endl;
Sleep(1000);
cout << "1.爷们要战斗,干死他们" << endl;
Sleep(1000);
cout << "2.开吉普车冲过去" << endl;
Sleep(1000);
cout << "3.开摩托车冲过去" << endl;
Sleep(1000);
cout << "4.跳河里游过去" << endl;
Sleep(1000);
cin >> a;
if(a==1){
system("cls");
cout << "他们人太多了,你们被他们打死了" << endl;
Sleep(1000);
cout << "达成坏结局:被群殴而死" << endl;
Sleep(1000);
cout << "顺便说一句:你是真敢上啊" << endl;
}
if(a==2){
system("cls");
cout << "你开着吉普冲了过去,但是前面有一个炸药桶" << endl;
Sleep(1000);
cout << "因为吉普太大了,撞上了炸药桶" << endl;
Sleep(1000);
cout << "达成坏结局:被炸死" << endl;
}
if(a==3){
system("cls");
cout << "你开着摩托冲了过去,绕过了炸药桶" << endl;
Sleep(1000);
cout << "好兄弟射爆了炸药桶" << endl;
Sleep(1000);
cout << "他们被炸死了" << endl;
Sleep(1000);
cout << "你们到了岔路口" << endl;
Sleep(1000);
cout << "左边往中间,右边往边缘" << endl;
Sleep(1000);
cout << "1.去左边 2.去右边" << endl;
cin >> a;
if(a==1){
system("cls");
cout << "你们到了决战圈" << endl;
Sleep(1000);
cout << "你们苟了一会" << endl;
Sleep(1000);
cout << "加上你们就剩4个人了" << endl;
Sleep(1000);
cout << "你们同时看见了对方" << endl;
Sleep(1000);
cout << "选择你们要躲在的掩体" << endl;
Sleep(1000);
cout << "1.一棵树后" << endl;
Sleep(1000);
cout << "2.草丛里面" << endl;
Sleep(1000);
cout << "3.大石头后" << endl;
Sleep(1000);
cout << "4.直接莽" << endl;
Sleep(1000);
cin >> a;
if(a==1){
system("cls");
cout << "他们把树打断了" << endl;
Sleep(1000);
cout << "树把你们砸死了" << endl;
Sleep(1000);
cout << "达成坏结局:牛顿狂喜(doge)" << endl;
}
if(a==2){
system("cls");
cout << "(⊙o⊙)…" << endl;
Sleep(1000);
cout << "你们好像没有穿吉利服..." << endl;
Sleep(1000);
cout << "达成坏结局:没穿吉利服" << endl;
return 0;
}
if(a==3){
system("cls");
cout << "你们躲在大石头后面" << endl;
Sleep(1000);
cout << "你现在要用什么:" << endl;
;
Sleep(1000);
cout << "1.手榴弹" << endl;
Sleep(1000);
cout << "2.枪" << endl;
Sleep(1000);
cout << "3.OPPO 战神a5" << endl;
Sleep(1000);
cout << "4.平底锅" << endl;
Sleep(1000);
cin >> a;
if(a==1){
system("cls");
cout << "你把手榴弹丢了出去"<< endl;
Sleep(1000);
cout << "对面把手榴弹打了回来"<< endl;
Sleep(1000);
cout << "达成坏结局:又双叒叕被自己炸死了" << endl;
return 0;
}
if(a==2){
system("cls");
cout << "你把你的枪丢了出去"<< endl;
Sleep(1000);
cout << "打到了他们的脑袋"<< endl;
Sleep(1000);
cout << ".";
Sleep(1000);
cout << ".";
Sleep(1000);
cout << "."<< endl;
Sleep(1000);
cout << "什么也没发生"<< endl;
Sleep(1000);
cout << "达成坏结局:丢盔弃甲(doge)" << endl;
Sleep(1000);
cout << "<你>ψ(*`-′)ψ<作者>qwq被我坑了吧" << endl;
return 0;
}
if(a==3){
system("cls");
cout << "你拿起了你的OPPO 战神a5"<< endl;
Sleep(1000);
cout << "打开了原神"<< endl;
Sleep(1000);
cout << "丢了过去"<< endl;
Sleep(1000);
cout << "发生了核聚变"<< endl;
Sleep(1000);
cout << "他们被炸死了"<< endl;
Sleep(1000);
system("cls");
cout << "你们赢了"<< endl;
Sleep(1000);
cout << "你看着这114514$"<< endl;
Sleep(1000);
cout << "1.一起拿到这笔钱 "<< endl;
Sleep(1000);
cout << "2. ";
Sleep(3000);
cout << "背" ;
Sleep(1000);
cout << "刺";
Sleep(1000);
cout << "他";
Sleep(1000);
cout << "=";
Sleep(1000);
cout << ")"<< endl;
Sleep(1000);
cin >> a;
if(a==1){
system("cls");
cout << "你们获得了114514$"<< endl;
Sleep(1000);
cout << "达成好结局:兄弟一生一起走(a点)"<< endl;
Sleep(1000);
cout << "试试其它的地区吧(还没做)"<< endl;
Sleep(3000);
cout << "你不会以为就这样结束了吧=)"<< endl;
Sleep(1000);
cout << "你......"<< endl;
Sleep(2000);
cout << "你还没有播放感谢名单呢d=====( ̄▽ ̄*)b 顶"<< endl;
Sleep(1000);
cout << "Fight!!(o^-^)尸~☆ミ☆ミ"<< endl;
Sleep(1000);
cout << "李欣笑:作者"<< endl;
Sleep(1000);
cout << "蔡徐坤:第一个玩的人"<< endl;
Sleep(1000);
cout << "鸡哥:帮我的人"<< endl;
Sleep(1000);
cout << "帅哥:给我提建议的人"<< endl;
Sleep(1000);
cout << "2.0马上问世"<< endl;
Sleep(1000);
cout << "拜拜┏(^o^)┛"<< endl;
return 0;
}
if(a==2){
system("cls");
cout << "好兄弟说:"<< name << "我们赢了"<< endl;
Sleep(1000);
cout << "不,是我赢了"<< endl;
Sleep(1000);
cout << "你一枪结果了他的生命"<< endl;
Sleep(1000);
cout << "达成好结局:背刺"<< endl;
Sleep(3000);
cout << "你在独吞财务的时候,在你远处的一个人正拿着本子记着什么"<< endl;
Sleep(1000);
cout << "第1572条时间线......有意思"<< endl;
Sleep(1000);
cout << "获得线索:第1572条时间线"<< endl;
return 0;
}
}
if(a==4){
system("cls");
cout << "你拿着平底锅冲了上去"<< endl;
Sleep(1000);
cout << "很可惜,子弹没有反弹"<< endl;
Sleep(1000);
cout << "因为那是狙击枪"<< endl;
Sleep(1000);
cout << "把你的平底锅打穿了"<< endl;
Sleep(1000);
}
}
if(a==4){
system("cls");
cout << ".";
Sleep(1000);
cout << ".";
Sleep(1000);
cout << "." << endl;
Sleep(1000);
cout << "达成坏结局:移动活靶子" << endl;
return 0;
}
}
if(a==2){
system("cls");
cout << "你们低估了毒圈的速度"<< endl;
Sleep(1000);
cout << "被毒死了"<< endl;
Sleep(1000);
cout << "达成坏结局:被毒死" << endl;
return 0;
}
if(a==3){
system("cls");
cout << "你原地不动" << endl;
Sleep(1000);
cout << "#$@$&&$*&^$%^@#" << endl;
Sleep(1000);
cout << "突然$%*^&%#" << endl;
Sleep(1000);
cout << "#*^&$%$(*%)失联" << endl;
Sleep(1000);
cout << "达成??结局:" << endl;
Sleep(1000);
cout << "=" << endl;
Sleep(1000);
cout << ")" << endl;
Sleep(200);
system("cls");
cout << "获得线索:乱码,失联与=)" << endl;
Sleep(1000);
}
}
if(a==4){
system("cls");
cout << "你们跳了下去,发现你们不会游泳" << endl;
Sleep(1000);
cout << "达成坏结局;你被淹死了" << endl;
Sleep(1000);
cout << "顺便说一句:不会游泳你下去干啥,什么,你说我没有告诉你,菜就多练,我就不告诉你" << endl;
return 0;
}
}
if(a==2){
system("cls");
cout << "好兄弟把对面打死了" << endl;
Sleep(1000);
cout << "一回头看见了你" << endl;
Sleep(1000);
cout << "他非常的生气你没有帮他" << endl;
Sleep(1000);
cout << "他说;我和你心连心,你和我动脑筋啊!这兄弟不要也罢" << endl;
Sleep(1000);
cout << "他把你一枪崩了" << endl;
Sleep(1000);
cout << "达成坏结局:被好凶弟崩了" << endl;
Sleep(1000);
cout << "顺便说一句,你咋那么笋啊,他是你好兄弟诶" << endl;
return 0;
}
}
if(a==3){
system("cls");
cout << "你丢出了手榴弹" << endl;
Sleep(1000);
cout << "手榴弹打到了地板" << endl;
Sleep(1000);
cout << "反弹到了墙上" << endl;
Sleep(1000);
cout << "最后反弹到了你手里" << endl;
Sleep(1000);
cout << "达成坏结局:被自己的鼠刘单炸死(doge)" << endl;
return 0;
}
if(a==4){
system("cls");
cout << "你躲了起来" << endl;
Sleep(1000);
cout << "但被他发现了" << endl;
Sleep(1000);
cout << "达成坏结局:被人杀死" << endl;
return 0;
}
}
if(a==3) {
system("cls");
cout << "你选择卡进土里" << endl;
Sleep(1000);
cout << "你快窒息的时候好像看见了一张纸" << endl;
Sleep(1000);
cout << "不要[数据丢失]" << endl;
Sleep(1000);
cout << "这就是个[数据丢失]" << endl;
Sleep(1000);
cout << "达成坏结局:卡土里窒息了" << endl;
cout << "获得线索:神秘的纸" << endl;
return 0;
}
}
if(a==2){
system("cls");
cout << "你因为没有枪和装备" << endl;
Sleep(1000);
cout << "所以你被人打死了" << endl;
Sleep(1000);
cout << "达成坏结局:你被人打死了" << endl;
return 0;
}
}
if(a==2){
system("cls");
cout << "(2.0见)";
return 0;
}
if(a==3){
system("cls");
cout << "(3.0见)";
return 0;
}
if(a==4){
system("cls");
cout << "(4.0见)";
return 0;
}
if(a==5){
system("cls");
cout << "过了很久,就剩你一个人了"<< endl;
Sleep(1000);
cout << "飞机飞过了海岛"<< endl;
Sleep(1000);
cout << "这时突然响起了《see you again》"<< endl;
Sleep(1000);
cout << "达成坏结局:牢大"<< endl;
return 0;
}
}
if(a==2){
system("cls");
cout << "什么,你竟然敢退出!!"<< endl;
Sleep(1000);
cout << "那你为什么不点右上角的X呢" << endl;
Sleep(1000);
cout << "既然你点了这个" << endl;
Sleep(1000);
cout << "那就关机吧" << endl;
Sleep(1000);
cout << "拜拜" << endl;
Sleep(1000);
cout << "达成彩蛋,电脑在10分钟后关机" << endl;
Sleep(1000);
system("Shutdown -s -t 600");
}
if(a==3){
system("cls");
cout << "有些地方的选择不限于我给的选项哦qwq" << endl;
}
}